I made several particle systems: (1) bubbles
trailing for the spear, (2) fish exploding, (3) level 1, 2, 3 complete
(there are separate particle systems for each level), (4) level 1, 2, 3
fail (there are separate particle systems for each level), (5) final
level complete, and (6) final level fail.
I
created a "Particles" folder within the "Working Assets" folder that
contains the Unity package. Let me know if you have any questions!
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